VIRTUAL WORLD LANGUAGE TEACHING GAMES |
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Type of Game |
Name of Game |
Level of Learner |
Language Practiced |
Aim of the Game |
1 |
Little or No Prep Game
|
20 Questions |
Any level |
Asking and answering questions |
Ask yes/no questions about mystery people, places, or things. |
2 |
Bucket List |
Intermediate to advanced |
Negotiating |
Individuals, then small groups, then the whole class try to agree on ten things they should do before they die or "kick the bucket." |
3 |
Concentric Circles |
Intermediate to advanced |
Listening and fluency |
Students on the outer circle are given a topic (e.g., a favorite movie) and must talk non-stop for one minute to their partners on the inner circle. Then the inner circle partners must speak non-stop for 30 seconds recalling or summarizing what was said. Repeat with a new topic and the inner circle partner being the 1-minute speaker after the outer circle rotates one person clockwise. |
4 |
Crystal Ball into the Past |
Any level |
Predicting and comparing |
Take turns guessing about a person's past and having your past guessed about. Also, explain why you made the predictions you did and compare what was said about you to what really happened. |
5 |
Does He Take Sugar? |
Intermediate to advanced |
Predicting and comparing |
Make predictions about ten preferences of a stranger (e.g., favorite food, favorite music, favorite free time activity, etc.) Then see who came the closest in their predictions, and explain how the predictions were made, and how you felt about being asked to do this. |
6 |
Guesstionary |
Any level |
Vocabulary |
Draw mystery items until someone can guess what they are. |
7 |
Mysterious Arm |
Intermediate to advanced |
Asking questions and inferences |
Solve a mystery about a severed arm received in the mail by asking yes/no questions. The teacher may answer yes/no/irrelevant. |
8 |
Things Found in a Pocket |
Intermediate to advanced |
Inferences |
Looking at 5 to 7 objects found in the coat pockets of an airplane traveler, complete a prediction chart on what kind of person this person is. Also, use adverbs of probability to rate each of your predictions before comparing your team's answers with what other teams came up with. |
9 |
Three Things That Make Me Different |
Intermediate to advanced |
Describing, predicting, and explaining |
Type on a notecard 3 personal characteristics or experiences classmates are don't know about you and that make you different than anyone else in the class. Then try to guess the identities of card authors from one clue per card, then two clues per card, then three clues per card. Last student guessed, wins. |
10 |
Um, Er |
Intermediate to advanced |
Fluency |
Speak as long as possible without saying um, er, or any other filler. Students may choose their own topics, but can't choose the same topic as any other student. |
11 |
Why/Because |
Intermediate to advanced |
Giving reasons |
Students write why questions and because answers on slips of paper. Then they decide if the pairs randomly drawn from the why and because piles are a match or not. |
12 |
Wolf |
Any level |
Spelling |
Correctly spell out words a teacher calls out with consecutive students supplying consecutive letters or saying "wolf" when the word is complete. If a player makes an error or a long pause, he/she is out. |
13 |
Words within a Word |
Intermediate to advanced |
Vocabulary and spelling |
Teams have 3 to 5 minutes to make as many words as possible from the letters in a given word. Each letter in any new word can only be used as many times as it appears in the original word. |
14 |
Comment Board Game
|
Mad Libs |
Intermediate to advanced |
Parts of speech |
Write designated types of words on assigned comment board lines, and then read aloud the story that these words fit in. |
15 |
Word Morphing |
Intermediate to advanced |
Vocabulary and spelling |
Change one letter of a word to create a new word. Repeat until you create a target word. |
16 |
2D Board Game
|
Cultural Quest |
Intermediate to advanced |
Cultural differences |
Move along the board's path by answering questions about different cultures. |
17 |
Dear Abby |
Intermediate to advanced |
Writing advice letters |
2 teams have 2 minutes to write an advice column response to the dilemma posed on whatever space was landed on. A 3rd team votes on which response is best and gives reasons for their vote. Teacher may award an additional point for the most grammatically correct response. |
18 |
Free Form Scrabble |
Any level |
Vocabulary |
Create a scrabble board using assigned vocabulary. |
19 |
Grammar Review Conversation Game |
Any level |
Speaking and any grammar |
Have short conversations correctly using the grammar that is landed on. |
20 |
Grammar Tic Tac Toe |
Any level |
Any grammar |
Correctly use the tenses, parts of speech, or vocabulary on desired spaces to win the spaces. |
21 |
Guess Who Game |
Any level |
People adjectives |
Figure out which mystery person an opponent has chosen on a page full of characters through questions about appearance, jobs, or hobbies. |
22 |
Have You Ever Game |
Intermediate to advanced |
Present perfect |
Correctly use the present perfect to answer and expand on the questions on the board. |
23 |
Irregular Verbs Game |
Intermediate to advanced |
Irregular verbs |
Make a correct sentence using the past tense of the verbs landed on. |
24 |
Modal Verbs Game |
Intermediate to advanced |
Modal verbs |
Complete sentences with the correct modal. |
25 |
Questions Race |
Beginner to intermediate |
Asking and answering questions |
Form and answer questions that use the vocabulary landed on without repeating the question word of the previous player. |
26 |
Roll and Rhyme |
Beginner to intermediate |
Rhyming |
In 1 minute name as many words as possible that rhyme with the word landed on |
27 |
Small Talk Game |
Intermediate to advanced |
Speaking--small talk |
Have short small talk conversations based on the questions on the spaces landed on. |
28 |
Tell Me about Your Family Game |
Beginners |
Family vocabulary |
Have short conversations about families based on the information on the spaces landed on. |
29 |
What Should I Do? |
Intermediate to advanced |
Speaking--giving advice |
Give advice for the problems posed on the spaces landed on. |
30 |
Plot Creation Game |
Intermediate to advanced |
Speaking and writing |
Become aware of the different elements of a story by describing cards drawn for the spaces landed on. Then work with partners to create a story from all the elements that were landed on. |
31 |
3D Board Game
|
Chutes and Ladders |
Any level |
Any vocabulary or grammar |
Correctly identify vocabulary or correct sentences to move along a pathway containing chutes and ladders that cause an avatar to move upwards and downwards additional spaces. |
32 |
Clue |
Intermediate to advanced |
Inferences |
Solve a murder mystery by playing a 3D version of this classic board game. |
33 |
Football Game |
Intermediate to advanced |
Any grammar or vocabulary |
Correctly identify vocabulary or correct sentences to get opportunities to move down the field and score points. |
34 |
Grammar Baseball |
Any level |
Any grammar |
Correctly identify vocabulary or correct sentences to be able to move around the baseball diamond and make home runs. |
35 |
Hangman |
Any level |
Vocabulary and spelling |
Guess mystery words letter by letter to save the life of a 3D avatar that is being hanged. |
36 |
Hoops Star Basketball Game |
Any level |
Any grammar or vocabulary |
Correctly identify vocabulary or correct sentences to get opportunities to throw basketballs in the basketball hoops. |
37 |
Life |
Intermediate to advanced |
Reading and making decisions |
Move around the board collecting education, careers, money, and family by making decisions about the life situations that are landed on. |
38 |
Pyramid Climb |
Any level |
Any grammar or vocabulary |
Correctly identify vocabulary or correct sentences to climb higher on the multi-level pyramid. |
39 |
Card Game
|
Commonality |
Intermediate to advanced |
Categorizing and explaining |
Draw 2 cards and within 1 minute come up with as many things as possible that these words have in common. For example, a banana and a lemon are both yellow, both fruit, both healthy, etc. |
40 |
Corporate Structure Taboo Game |
Intermediate to advanced |
Vocabulary |
Define corporate words while avoiding taboo words. |
41 |
Culture Shock |
Intermediate to advanced |
Reading and explaining or organizing |
Read and match cultural problems with their explanations, and propose solutions. |
42 |
Double or Quits |
Intermediate to advanced |
Any vocabulary or grammar |
Correctly identify correct and incorrect sentences for 2 points, Correct any incorrect sentence for 5 more points. Quit or take an additional turn, but risk losing everything you just won if you make a mistake. |
43 |
Grammar Rummy |
Intermediate to advanced |
Sentence construction |
Build and expand sentences created from drawn words. |
44 |
Health and Body Taboo |
Intermediate to advanced |
Health and body vocabulary |
Define health and body words while avoiding taboo words. |
45 |
Inferences Game |
Intermediate to advanced |
Inferences |
Choose the correct inference for the situation on a card from the three choices that are given. |
46 |
Minimal Pair Jump |
Beginner to intermediate |
Pronunciation |
Listen to the minimal pair sentences on each card and correctly jump onto the minimal pair word that was said. All the minimal pair words are randomly spread around on the ground. |
47 |
Monday Madness Game |
Intermediate to advanced |
Problem solving |
Two people draw a card and roleplay the terrible Monday situation explained on the card. |
48 |
Odd Man Out |
Intermediate to advanced |
Categorizing and explaining |
Draw 5 cards and explain why one of the items drawn does not belong with the others. |
49 |
Outburst |
Intermediate to advanced |
Vocabulary |
For a drawn topic, team members shout out as many vocabulary terms as they can think of. For each term they name that is on a card on the topic, they receive a point. |
50 |
Parts of Speech Uno Game |
Intermediate to advanced |
Parts of speech |
Match the type of words played with words in your hand that have a similar meaning or are the same part of speech or the same tense to get rid of your cards as quickly as possible. |
51 |
Planet Hollywood |
Intermediate to advanced |
Trivia about films |
Within a minute, name as many examples as possible for what's written on the cards (e.g., blond actresses, academy award winners, comedies, etc.) |
52 |
Scattegories |
Intermediate to advanced |
Vocabulary |
Draw a letter and a category and within one minute come up with as many words as possible that start with that letter and fit in that category. |
53 |
Scruples |
Intermediate to advanced |
Explaining and justifying |
Answer and predict classmate answers to ethical questions on drawn cards and discuss or roleplay the different situations. |
54 |
Spot the Difference |
Intermediate to advanced |
Describing and comparing |
Pairs of students work together to try to figure out how the pictures on the cards they have been given are different without being able to see each others' pictures. |
55 |
Superstitions |
Intermediate to advanced |
Predicting, comparing, and conditionals |
Teams have 5 minutes to try to match the if clauses of unusual superstitions with the then clauses. Afterwards elicit and compare the different superstitions in different cultures. |
56 |
Trivial Pursuits |
Any level |
Grammar and culture |
Choose the correct multiple choice answer for questions about American history, culture, grammar, and vocabulary. |
57 |
Why, Why, Why |
Intermediate to advanced |
Giving reasons |
Give a reason for a statement on a card. The next player must give a reason for your reason, and so on until someone is stumped. For example. "You need to go to sleep now. Why? Because you have to get up early. Why? Because you have to go to school. Why?" |
58 |
Word Poker |
Intermediate to advanced |
Any vocabulary or grammar |
From drawn cards, make content or part of speech pairs, trios, four of a kinds, or full houses. Content combinations are words that all belong to a certain category of word such as colors, clothing, hobbies, etc. |
59 |
Would You Rather |
Intermediate to advanced |
Explaining choices and modals |
Choose between the choices on a card, and speak for at least 30 seconds on why you would make that choice. For example, would you rather live in outer space or in an underwater world? |
60 |
You Be the Judge |
Intermediate to advanced |
Listening and predicting |
Teams discuss and predict the outcomes of humorous but real court cases explained in a few sentences on each card. |
61 |
PowerPoint Game
|
Associations |
Any level |
Vocabulary |
Choose a column to see a clue and try to guess the word at the bottom of the column, The words at the bottoms of the four columns are horizontal clues for the mystery word in the word row that is underneath the four columns. |
62 |
Brain Teasers |
Intermediate to advanced |
Word play |
Guess at the meaning of wordles--common expressions where the arrangement of words and letters reveals the expression. E.g., "cotaxme" is "income tax" and "cof fee" is "coffee break." |
63 |
Logic Fallacies Game |
Advanced |
Logic fallacies |
Correctly identify poor argumentation. |
64 |
Perceptions |
Intermediate to advanced |
Describing and explaining |
Look at a series of pictures that can be interpreted in multiple ways, and describe what you see. Then help people who saw other things see what you saw. |
65 |
Pessimist/ Optimist |
Intermediate to advanced |
Giving reasons |
Take turns playing a pessimist or an optimist in different roleplay situations. |
66 |
Similes and Metaphors Game |
Intermediate to advanced |
People idioms |
Correctly guess or identify the meanings of idiomatic expressions about people. |
67 |
Test Your Memory Murder Scene Game |
Any level |
Adjectives and nouns |
Try to correctly recall as .much as possible about a murder scene |
68 |
Through the Keyhole |
Intermediate to advanced |
Vocabulary and verbs |
Guess what is on the other side of a door from a small glimpse of part of the scene. |
69 |
Weird Photos |
Intermediate to advanced |
Describing |
Groups or individuals take turns describing unusual photos until no group or individual can add another sentence. |
70 |
Would You Survive? |
Intermediate to advanced |
Listening and explaining |
Try to guess the correct answers to multiple choice survival questions. |
71 |
Manipulating In-World Objects Game
|
Adjective Order Game |
Intermediate to advanced |
Adjective order |
Place the words in scrambled sentences in a correct order. |
72 |
Affix Dominoes |
Intermediate to advanced |
Affixes |
Build words with the affixes on the dominoes. |
73 |
Alphaboxes |
Any level |
Vocabulary |
A topic is given, and then each time it is your turn, you can place one of your colored tiles on one open letter on the board if you can come up with an appropriate word that starts with that letter. For example, if the topic is food, and you say banana, you can put one of your colored tiles on the letter B if no one else has already put a tile there. |
74 |
Avatar Pieces Chess |
Intermediate to advanced |
Negotiating |
Collaborate with teammates to win a game of chess. |
75 |
Bomb Squad |
Intermediate to advanced |
Giving and following directions |
Clearly describe the placement of objects so a hidden partner can recreate this placement and defuse a bomb. |
76 |
Building Race |
Intermediate to advanced |
Planning and following directions |
Collaborate with partners to quickly build a mystery object. |
77 |
Definition Chart Race |
Intermediate to advanced |
Defining words |
Race to correctly place all of a team's words on a definition chart. |
78 |
Family Tree Puzzle |
Intermediate to advanced |
Inferences |
Correctly complete a family tree using a page of information about the different people on the chart. For example, John isn't married, Sarah has two children, Karen is an only child, etc. |
79 |
Getting to Know You Bingo |
Any level |
Any vocabulary or grammar |
Place pieces on a Bingo board when a category is called that you have a representative item for. E.g., car is called, and your board has the word Mustang on it. |
80 |
Grammar Checkers |
Beginners |
Subject/verb agreement |
Jump opponent's checker pieces when there is subject/verb agreement between the words written on the pieces. |
81 |
Health Dominoes |
Intermediate |
Health and body vocabulary |
Layout dominoes so that all parts that touch logically go together. |
82 |
Idiom Squares |
Intermediate to advanced |
Idioms |
Match idioms with synonyms on square puzzle pieces to build this puzzle. |
83 |
Noun/Verb Square Puzzles |
Intermediate to advanced |
Noun/verb collocations |
Match nouns with verbs that they are commonly found with to build this puzzle. |
84 |
Puzzle Mystery |
Intermediate to advanced |
Inferences |
Build a puzzle to reveal the clues needed to solve a mystery. |
85 |
Scrabble Slam |
Any level |
Vocabulary |
Use up letter tiles by covering letters on a laid out word. |
86 |
Sentence Dominoes |
Intermediate to advanced |
Sentence construction |
Build sentences with the words on the dominoes. |
87 |
Tangram |
Intermediate to advanced |
Giving and following directions |
Give and follow directions to recreate a tangram picture |
88 |
Tangram Treehouse |
Intermediate to advanced |
Giving and following directions |
Give and follow directions to rebuild a broken treehouse. |
89 |
Vocabulary Jenga |
Any level |
Vocabulary |
Collect points for correctly defining vocabulary on pulled pieces until someone topples the tower. |
90 |
TV Studio Game
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Are You Smarter than Your Teacher? |
Any level |
Any grammar or vocabulary |
Correctly answer grammar, vocabulary, and culture questions. |
91 |
Family Feud |
Intermediate to advanced |
American culture |
Guess answers to questions that would most match what Americans would say. |
92 |
Idioms Concentration |
Intermediate to advanced |
Idioms |
Match idioms with their definitions in an in-world version of the TV memory game "Concentration" and guess the meaning of the picture puzzle that is slowly revealed. |
93 |
Jeopardy |
Intermediate to advanced |
Any vocabulary or grammar |
Correctly answer questions in different categories, with higher point questions being more difficult than lower point questions. |
94 |
Password Line-Up |
Any level |
Vocabulary |
Guess words from clues, with a point lost each time a new clue is needed. |
95 |
Wait, Wait, Don't Tell Me |
Intermediate to advanced |
Current events |
Answer questions on current event topics. |
96 |
Wheel of Fortune |
Any level |
Vocabulary |
Guess the letters in the hidden vocabulary words/phrases. |
97 |
Who Wants to Be a Millionaire and Articles |
Beginners |
Articles: a, an, and the |
Identify which sentences correctly use the articles a, an, and the. |
98 |
Hunt
|
Camera Ready |
Intermediate to advanced |
Following directions |
Carefully follow directions to collect in world objects by using camera controls to see objects hidden behind walls. |
99 |
Car Rally |
Intermediate to advanced |
Following directions and interacting with other avatars and bots |
Collaborate with partners to drive to different locations and complete assigned tasks. |
100 |
Find Someone Who |
Intermediate to advanced |
Small talk |
By asking other students no more than two questions each, find students that match the characteristics on a list for as many of the items as possible within 10 minutes. |
101 |
Pub Crawl |
Intermediate to advanced |
Following directions and interacting with other avatars and bots |
Collaborate with partners to complete the assigned tasks. |
102 |
Scavenger Hunt |
Intermediate to advanced |
Vocabulary |
Locate vocabulary items and take copies or pictures of them. |
103 |
Where in the World |
Any level |
Following directions, describing, and comparing |
Pairs of students find in-world locations that match snapshots and take pictures of their partners at these locations. |
104 |
Immersion
|
Around the World in 80 Days |
Intermediate to advanced |
Following directions and interacting with bots and other avatars |
Work with team members to explore the 16 sims of Edutopia and accomplish assigned tasks by interacting with objects, other avatars, or bots. |
105 |
Avatar Lookalikes |
Intermediate to advanced |
Following directions and interacting with other avatars and bots |
Work with partners to create avatars that most look like RL selves or other famous people/characters. |
106 |
Build a Business |
Intermediate to advanced |
Planning, delegating, and presenting |
Collaborate with partners to create an in world business and stock and staff it. |
107 |
Collaborative Decorating |
Intermediate to advanced |
Negotiating and direction giving |
Work together to furnish and decorate a home. |
108 |
Design an Alien |
Intermediate to advanced |
Planning, delegating, and presenting |
Pairs or trios of students build a new type of alien and prepare a notecard describing the special characteristics of the alien, |
109 |
Grocery Race |
Intermediate to advanced |
Money and groceries |
Teams try to purchase the most expensive supermarket goods in a short period of time. |
110 |
Hypergriding |
Intermediate to advanced |
Describing and persuading |
Pairs or trios of students choose a new virtual world to explore and present to their peers. Based on these presentations, the class votes on which of the places the whole class will go to. |
111 |
Machinima Contest |
Advanced |
Planning, writing, acting, and editing a film |
Collaborate to write, act in, and produce a short machinima. |
112 |
Obstacle Course Races |
Any level |
Following directions and explaining difficulties |
Hone virtual world movement skills by racing to complete in world obstacle courses. |
113 |
Spinners |
Intermediate to advanced |
Speaking |
Collaborate with partners to create a roleplay that uses the time, location, people, and objects spun. |
114 |
Survival Wish List |
Intermediate to advanced |
Negotiating |
Agree on 10 items from a list of 30 items to take with you for a future class simulation on being shipwrecked on a deserted island. |
115 |
Who Am I |
Intermediate to advanced |
Inferences |
Explore in world residences to make inferences about their owners. |
116 |
Simulation
|
Airplane Crash |
Intermediate to advanced |
Dealing with emergencies |
Discover what happened, who was hurt, and appropriate solutions. |
117 |
Casting Directors |
Intermediate to advanced |
Describing and explaining |
By looking at headshots, decide who to cast as criminals, police, and other professionals and explain what about their appearances led to your decisions.. |
118 |
Castle Conquer |
Intermediate to advanced |
Negotiating and planning |
Plan and take actions to win a vacant castle. |
119 |
Deserted Island |
Intermediate to advanced |
Negotiation |
Decide on leaders, rules, and tasks; search the island; and build whatever you can to survive. |
120 |
Earthquake |
Intermediate to advanced |
Dealing with emergencies |
Discover what happened, who was hurt, and appropriate solutions. |
121 |
Event Seating |
Intermediate to advanced |
Inferences |
Go to a fancy in world home and collaborate with others to create a seating arrangement for a group of difficult dinner guests. |
122 |
Flood |
Intermediate to advanced |
Dealing with emergencies |
Discover what happened, who was hurt, and appropriate solutions. |
123 |
Gilligan's Island |
Intermediate to advanced |
Dealing with emergencies |
Collaborate to solve the problems that come up on this island. |
124 |
Grammar Auctions |
Intermediate to advanced |
Any vocabulary or grammar |
Student teams will be in an auction hall and will try to purchase the best items/sentences for the least amount of money. |
125 |
Head Shop |
Intermediate to advanced |
Negotiating and bargaining |
Students will be given houses and then have to debate what to do about a headshop that appears in their neighborhood. |
126 |
Headhunters |
Intermediate to advanced |
Dealing with emergencies |
Collaborate to solve the problems that come up on this island. |
127 |
Hollywood |
Intermediate to advanced |
Collaborating |
Collaborate with partners to create a set for a Hollywood movie scene and then act out the scene. |
128 |
Hotel Mystery |
Intermediate to advanced |
Alibis and inferences |
Solve a murder mystery by interacting with objects, other avatars, and bots. |
129 |
Jigsaw Press Conference |
Intermediate to advanced |
Describing in writing and comparing |
Look out the windows of an apartment and write a news story about the event that is seen. Then look out the windows other student pairs wrote about to get the whole story. |
130 |
Living in Someone Else's Shoes |
Intermediate to advanced |
Describing and drawing conclusions |
Choose two characteristics that don't describe the real world you, and alter your avatar to reflect these characteristics during a field trip to a special event. Afterwards discuss how you felt and what you learned. Example characteristics to alter include ethnicity, gender, size, handicaps, etc. |
131 |
Map-Makers |
Intermediate to advanced |
Collaborating |
Collaborate with teammates to create a good map of where a lesson is taking place. |
132 |
Overboard |
Intermediate to advanced |
Listening and persuading |
Silently read personal role cards and then debate with others to decide who should be thrown overboard. |
133 |
Pirate Negotiation Game |
Intermediate to advanced |
Negotiating and bargaining |
Each person/pirate receives a different inventory card and must bargain with all the other pirates to get what he/she needs by trading what he/she has excesses of. |
134 |
Poison |
Intermediate to advanced |
Asking and answering questions and making inferences |
Silently read personal role cards and then collaborate with others to solve a mystery. |
135 |
Problem Party Taboo |
Intermediate to advanced |
Speaking--problem solving |
Silently read personal role cards, then talk to other party-goers and try to guess what problems they have while they avoid taboo words. Also, suggest solutions for the problems. |
136 |
Ransom |
Intermediate to advanced |
Asking questions and inferences |
Silently read personal role cards and then collaborate with others to solve a mystery. |
137 |
Real Estate Mogul |
Intermediate to advanced |
Buying and selling |
Show and sell as many properties as possible. |
138 |
Slum Town Hall |
Intermediate to advanced |
Assessing, proposing, and debating |
Visit an in world slum and propose and debate ways to improve it. |
139 |
Space Mystery |
Intermediate to advanced |
Deductions and conditionals |
Work with partners to solve a murder mystery. |
140 |
Space Race |
Intermediate to advanced |
Alibis and inferences |
Work together to accomplish all the tasks on a mission list. |
141 |
Speed Dating |
Intermediate to advanced |
Fluency |
Assume the identity on a character card, then go on 3 minute dates to try to find your perfect mate. |
142 |
Tact |
Intermediate to advanced |
Giving difficult explanations with tact |
Silently read personal notecards on which unfavorable characteristics have been randomly assigned to classmates. Then tactfully debate who should be allowed to go on a trip to New York without actually naming any of the characteristics. Periodically students will be allowed to make a guess on what their unfavorable characteristic is. Any student who correctly guess his/her own characteristic will be allowed to go on the trip until all the tickets have been taken. |
143 |
The Untimely Death of Peter Profit |
Intermediate to advanced |
Deductions and conditionals |
Work with partners to solve a murder mystery. |
144 |
Tour Guide Competition |
Intermediate to advanced |
Presenting |
Take peers on a tour of an in world location. |
145 |
Who Gets the Job? |
Intermediate to advanced |
Interviewing and persuading |
Compete in job interviews for a dozen in-world jobs that the winners will be employed in for one day. |
146 |
Who Gets the Loan? |
Intermediate to advanced |
Listening and persuading |
Read role cards and make pitches for loans. |
147 |
Who Is the Best Citizen |
Intermediate to advanced |
Explaining choices and persuading |
Individuals, then small groups, then the entire class debate to reach consensus on which two citizens should be given awards; |
148 |
Who Killed Mr. Griffin Trial |
Intermediate to advanced |
Asking and answering questions |
Roleplay the characters in a trial. |
149 |
Who Lives Where |
Intermediate to advanced |
Inferences |
Go to an in world neighborhood and figure out who lives where based on information on role cards. |
150 |
Yard Sale |
Intermediate to advanced |
Bargaining |
Silently read personal role cards then go to an in world yard sale and bargain for the items there. |
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