Week 4 (Jan 29-Feb 4, 2017)
Graham Stanley's webinar 29 January, 7pm UK, 3pm MonteVideo, 10am SLT time.
Advanced building
Moderator: Randall Sadler, Nick Zwart and Hazel Workman
During this intensive building workshop we will learn how to adjust our objects settings for permissions and physics, we will texture and learn to import 3D objects into SL.
How to build a script from scratch
Nick Zwart explains how to script from scratch using any of the following tools.
http://www.3greeneggs.com/autoscript/
http://www.outworldz.com/scriptastic/
http://www.conwylie.co.uk/ScriptGenerator
How to upload Mesh objects to Second Life
Click on Build - Upload Mesh Object

Upload *.dae files

Repositories of Collada *.dae files are
Google 3D warehouse
https://3dwarehouse.sketchup.com/?hl=de
Free 3D modellers
https://www.sketchup.com/products/sketchup-make
http://pixologic.com/sculptris/
https://www.blender.org/
http://www.daz3d.com/
https://www.microsoft.com/en-gb/store/apps/3d-builder/9wzdncrfj3t6
http://www.123dapp.com/design
Get approved/ certified for mesh object imports at Second Life by providing billing information.
https://community.secondlife.com/t5/English-Knowledge-Base/Uploading-a-mesh-model/ta-p/974185#Section_.1
Click on: 'Find out now' in the NOTE: You don't have rights to upload mesh models. Find out how to get certified.

Answer 10 questions of the IP Intellectual Property tutorial.

Next: Proceed with mesh upload and click on calculate weights & fees and after agreeing to pay 11$ I can now upload the mesh object. You can use ALT and the scroll button to zoom into the object in the properties window so as to see edges etc.

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